Asset Library
AI Asset Quality
That Catches Real Issues
Ocsidian validates every generated asset — meshes, materials, textures, blueprints — and flags quality issues before they reach your project.
A mandatory quality check
for every asset
Ship with Confidence
When enabled, the asset validator runs automatically on every generation. No broken meshes, missing textures, or invalid blueprints make it into your project.
Adapts to Your Standards
Define custom validation rules — polygon budgets, naming conventions, material complexity limits — and the validator enforces them consistently.
High Signal, Low Noise
The validator optimizes for issues that actually matter. 80%+ of flagged issues are genuine quality problems, not false positives.
What the validator catches
Mesh Issues
- Missing or broken UVs
- Exceeding polygon budget
- Missing LOD chains
- Degenerate triangles
- Incorrect collision setup
Material Issues
- Missing texture maps
- Incorrect PBR values
- Unused material parameters
- Shader complexity warnings
- Missing material instances
Blueprint Issues
- Unconnected execution pins
- Missing variable defaults
- Circular dependencies
- Deprecated node usage
- Missing error handling
Project Standards
- Naming convention violations
- Incorrect folder structure
- Missing asset metadata
- Inconsistent scale or units
- Uncompressed texture formats
“The asset quality checker caught a missing LOD chain on 40+ meshes before we shipped. That would have been a performance disaster on console.”
Technical Art Lead
Mid-size Studio
“We use the validation pipeline on every PR. It catches UV issues, material errors, and naming violations automatically. Review time dropped by half.”
Lead Environment Artist
Open World RPG Team
“The library search is shockingly good. I describe what I need and it finds matching assets across our entire 200GB content folder.”
Level Designer
Indie Studio
Questions & Answers
How does the Asset Library integrate with my workflow?
It runs automatically during generation and can also be triggered manually from the editor or CLI. Issues appear inline with suggested fixes.
Can I customize validation rules?
Yes. Define custom rules in .ocsidian/rules/ to enforce your studio's naming conventions, polygon budgets, material complexity limits, and more.
How accurate is the quality detection?
The validator combines static analysis with AI-powered inspection. Over 80% of flagged issues are genuine quality problems that get resolved before shipping.
Does it work with existing (non-generated) assets?
Yes. You can run the validator across your entire Content directory to audit existing assets against your project standards.